Leaf Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Her white fur is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A true patriot, Leaf would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born a particularly ugly child, much to the horror of her parents. When Leaf reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Sensitive. Bonds: Poor, Military. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 26 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 600 gp. Bloodstone (60 gp). Lapis lazuli (9 gp). Smoky quartz (60 gp). Violet garnet (900 gp).
Avice Shelley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the south to a Performer, Avice learned a great deal about her father's area of expertise. Her childhood dream was to be a Miner, but she was a colossal failure. She then took over the family business and is one of the better Performer for hire.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Artisan’s tools.
Sarai Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses like a well dressed Apothecary does. With wild chestnut hair. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Expand her business; and to be a fortune-teller again
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Deep green spinel (140 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Tim Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Backpack. 1 Simple lock.
Fragrant Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her red fur is lengthy and is close to two feet long. Her blue eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.
History: Fragrant hails from a village terrorized by drow. A gifted student she started as a Architect, but she got bored and became a Performer. She became a Performer soon after.
Motivation: To prove her worth to the world; and to be a architect again
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Zircon (80 gp). Blue star sapphire (1200 gp).
Verin Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely green suit with white socks and a vest with buckled shoes. She keeps her silver hair in a pixie cut. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Verin was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to clean up the streets
Flaws: Ugly, Impulsive, Depressed. Bonds: Guardian, Military. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1800 gp.
Glim Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His hair is long and red with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small plains village. Glim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Golden pearl (130 gp). Aquamarine (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a fancy blue suit, he is not a threatening figure. With a patchy golden beard and wild golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Rael would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich northern family. He worked as a nervous Bather and found it very stressful. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Rich, Family. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp.
Neega Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a whip on her belt. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Professionalism. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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