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NPC Generator

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Advanced [show]


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fancy red suit. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Osco Underfoot, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bookbinder.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he's repulsed by the pc

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Shelly, Male Human Commoner 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple pastel robe with green stripes complete with hood. He keeps his lavender fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Mentor, Family. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Shifting Wind, Male Tabaxi Wizard 8
Medium (5'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries a battered sai and tarnished shortbow as well. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerbo lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Religious, Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Rivaan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His black crest is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Rivaan studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Rivaan Nemmonis, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 500 gp. Black pearl (1100 gp). Peridot (60 gp). Rock crystal (60 gp). Deep blue spinel (1100 gp). Azurite (14 gp).


Social Check DCs


Erdan Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has a small bristly mustache and wavy chestnut hair. His eyes are hazel and beady.

Personality: Erdan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. After coming to the age of reason, Erdan took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Erdan Goltorah, Male Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black fur is matted, messy, and big. His eyes are hazel and catlike.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Great was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Merchant

Voice: French accent

Attributes [hide]

Great Candle, Male Tabaxi Druid 8
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Odo Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy grey suit. He has done his best to style his silver hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he's looking for his big break

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Odo Beckwith, Male Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. Tiger eye turquoise (4 gp).


Social Check DCs


Findex Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Adventurer. She has no crest. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Adventurer.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Findex Dhyrktelonis, Female Dragonborn Commoner 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 60000 cp.


Social Check DCs

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