Norûk Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has auburn hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Attractive. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
Possessions: 80 pp.
Whurdred Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her hair is short and chestnut. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Whurdred will drive conversation. She is able to fit into much smaller and tighter spaces than normal.
History: Whurdred lived on a farm with her mother, near the main road leading to a nearby town. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She struck the Tanner job and began her own company from there.
Motivation: Wishes to resurrect an old love; and balancing her hectic life and new tanner responsibilities is difficult
Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Job, In love. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Flask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is orange and very short. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and he wants to get laid
Ideals: Athletic. Bonds: Rich, Guardian, Has a crush. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp. Aquamarine (900 gp). Blue sapphire (800 gp). Zircon (30 gp).
Arara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is well kept. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the north her family was never financially stable. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 69 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Silver chalice with lapis lazuli gems (120 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp). Carved bone or ivory statuette (80 gp). A delicate silver chain set with a tourmaline (80 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (120 gp). 1 Medium magic item.
Ielenia Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her hair is blonde and curly. She has violet eyes and a yellow hat with a grey feather.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She invites people to come help in her community garden.
History: The child of western immigrants she idolized her father. She was an athlete and attended two major summer competitions. She never won. She has never given up on her writing dream.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic, Artistic, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Zepar Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His blue hair is singed and shortened. He has gleaming, smiling white eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Zepar studied abroad. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zepar's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 97 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 5000 gp. Alexandrite (900 gp). Malachite (12 gp). Jasper (50 gp). Hematite (12 gp). Rich purple corundum (400 gp). 1 Medium magic item.
Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to cover his moderate length blue crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Servant, Dazzazn learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp. Citrine (70 gp). Silver pearl (140 gp). 1 Minor magic item.
Gildmak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is typically in his Priest uniform. His brown hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Priest in town.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.
Motivation: To be a Crown-heir again; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Terran
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp.
Hatae Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a violet vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is wavy and long. Her thin eyebrows rest above her beady green eyes.
Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 9000 sp.
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Their contribution stands as a beacon of hope for all adventurers!