Lilli Pingun, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Spice Merchant profession.
History: Lilli hails from a village terrorized by giants. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insane. Bonds: Job, Enemies, Immigrant. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp.
Biri Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright black dresses and hats. She has styled her red crest well, parting it to the right. Her eyes are gold and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.
History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud; and revenge
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family, Enemies. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
Ella Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tan top hat and tan clothes. Her blonde hair is kept up in a ponytail inside a top hat. Her eyes, though not visible through her cowl, are amber.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love.
Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. White pearl (70 gp). Blue star sapphire (1000 gp). Blue quartz (12 gp). Azurite (12 gp). 1 Minor magic item.
Fabien Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a small bristly mustache and wavy golden hair. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Fabien was born in the east. At a young age he loved to build and create. Fabien was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Iolite (30 gp). 1 Minor magic item.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His long yellow fur is drawn into a two foot long braid. His eyes are a pleasant yellow.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Spy, who enjoyed hunting, Cask was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Butcher for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Melissa Deighton, Female Human [Permalink]
Personal [hide]
Description: A 5'0" eastern woman, she wears baggy grey pantaloons and a black scarf. Her silver hair is singed and shortened. Her violet eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Mortician. She misses her home and complains about the freezing weather, even in summer.
History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Morana Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back golden hair. She has amber eyes and a brown hat with a pastel feather.
Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a wizard, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: To be a Fletcher again; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Religious, Mentor, Job. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Aquamarine (1400 gp). Freshwater pearl (14 gp). Deep green spinel (120 gp). Coral (120 gp).
Vepar Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears black leather gloves, a black jacket, and tight pants. Her hair is brown, silky, and of moderate length. This black eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against brigands; and money/treasure
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Rich, Enemies. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
Ûggû Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt with thin black vertical stripes and brown pants. He wears his white hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was granted necromantic powers by his dying brother.
Motivation: Many drow want him driven away.
Ideals: Disciplined, Gifted. Bonds: Immigrant, Rich, Enemies. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 13)
Armor Class 14
Hit Points 121 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
