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NPC Generator

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Advanced [show]


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her blonde hair is greasy and uncared for. Her brown unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Jackalwere in disguise. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Barbena Bigtoe, Female Dwarf Aristocrat 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large brown jacket. He is an epitome of beauty. His chestnut hair is cut short. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Attractive, Nature, Immigrant. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Morgran Dankil, Male Dwarf Druid 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. 2 Alchemist’s fire.


Social Check DCs


Eloise Harrington, Female Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Merchant does. Her long brown hair is drawn into a two foot long braid. Her eyes are gray and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful necromancer made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eloise grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eloise. She has achieved small success as a Merchant.

Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record, Mentor. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Eloise Harrington, Female Human Monk 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 12000 sp. Amethyst (40 gp). Violet garnet (1100 gp).


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a brown suit, pastel shirt, and brown tie. Her fur, while still mostly gray, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated. Flaws: Insane, PTSD. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Edge Candle, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Performance +4, Religion +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is cinnamon and curly. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Nature, Military, In love. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Moon Grass, Female Tabaxi Expert 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Rohesia Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She is muscular with a powerful set of arms. Her blonde hair is heavily combed to the right. Her violet unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Disease, Depressed, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Rohesia Holland, Female Half-Elf Commoner 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Onyx (20 gp).


Social Check DCs


Hirrathak Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears his gold crest down. His fierce gold eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Mason, but he was a colossal failure. He struck the Glassblower job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Hirrathak Orexijandilin, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 240 pp. Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. With a patchy blonde beard and wild blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of eastern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Attractive, Criminal record, Immigrant, Has a crush, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Lance Myerscough, Male Human Cleric 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 2400 gp. Violet garnet (1000 gp). Moonstone (70 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Emerald (1300 gp).


Social Check DCs


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting brown shirt and pants. Her cinnamon fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also has developed a complete distrust of the Bellfounder profession.

History: She was born in the west, but her parents moved at a very young age to the south. Shivering was born on a far western forest where she grew up under the tutelage of her mother, an expert Fletcher. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Insomniac. Bonds: Criminal record, Job, Immigrant. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Shivering Shoe, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs

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