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NPC Generator

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Advanced [show]


Eida Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Slave Trader does. She has done her best to style her blonde hair to look like a famous performer. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a necromancer, Eida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Hedonist, Fearful. Bonds: Job, Adventurer, Mentor. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Eida Silvereyes, Female Halfling Monk 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 2100 gp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His brown fur is singed and shortened. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. Dynamic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he has a crush on the local bounty hunter

Flaws: Ugly, Addict. Bonds: Has a crush, Mentor, Nature. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Dynamic Shoe, Male Tabaxi Monk 5
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy white suit. His red hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Ozyman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Ozyman studied abroad. After coming to the age of reason, Ozyman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Ozyman Warmwater, Male Halfling Wizard 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 19 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs


Bardryn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she sports brown clothing, slightly heavier than average wear. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She inherited the family business which she has now maintained for 3 years.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Bardryn Goldfinder, Female Dwarf Cleric 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 110 pp. Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Frug was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Frug Gobblefirn, Male Gnome Barbarian 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 66 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1400 gp. Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His golden hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and obtaining odd cultural human artifacts is his passion

Bonds: Guardian, Enemies, Poor, Slave, Adventurer. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Richard O'Leary, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Banded agate (7 gp).


Social Check DCs


Breena Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has golden hair. Her gray unseeing eyes seem to look past you.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: When she was but 3 years old her parents immigrated from the north. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and to be a shepherd again

Flaws: Disease, Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Breena Rofferton, Female Gnome Druid 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Nedda Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears white cloth garments or leather armor. Her long white hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast island. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Professionalism, Extrovert, Impeccable. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Nedda Deephollow, Female Halfling Bard 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs


Ovina Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this eastern woman wears a grey tunic with black highlights, and long tan pants that bunch up around her shoes. She wears a Stetson hat to hide her balding. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a very good compulsive liar and kleptomaniac.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Ovina began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ovina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She's attracted to the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Criminal record, Enemies, Has a crush. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Ovina Frostbeard, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. Sard (60 gp). Red spinel (70 gp). Banded agate (11 gp). 1 Masterwork studded leather.


Social Check DCs

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