Oriel Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in violet turtlenecks beneath a black coat with tan slacks. Her hair is short and brown. Her thin eyebrows rest above her beady amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Oriel was born the youngest of three triplets. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother
Ideals: Gifted. Flaws: Ugly, Emotional, Fearful. Bonds: Family. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 96 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Chrysoberyl (60 gp). Chalcedony (50 gp). Tourmaline (60 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Jasper (50 gp). 1 Medium magic item.
Dustin Ogden, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries a battered whip and tarnished morningstar as well. He is bald on top and has large blonde tufts of hair around his ears. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Solid gold idol (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a feathered hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small forest village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Philantrophist, Professionalism. Bonds: Nature, Religious. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 11 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 180 pp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His hair is golden and curly. He has several tiny amethyst earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: The child of a Locksmith, who enjoyed hunting, Eberk was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Disciplined, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kite Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no fur. His hazel eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp.
Bagabug Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a spear on his belt. He has styled his blonde hair well, parting it to the right. His brown eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Fighting, Justice. Flaws: Mundane, Antagonistic, Racist. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 16000 sp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (100 gp).
Whurdred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'1" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her silver hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Seamstress in town.
History: Whurdred was raised in a hard working conservative environment. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she has decided she is irredeemable
Flaws: Depressed. Bonds: Job, Slave, Adventurer, Criminal record. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. 1 Darkwood Buckler.
Gadreel Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a top hat to cover her moderate length chestnut hair. This silver eyed westerner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born on a small isolated farm. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 7 (-2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. Lapis lazuli (16 gp).
Mordai Art, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair, when down, is lengthy. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Mordai was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mordai's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (200 gp).
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