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NPC Generator

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Advanced [show]


Tervaround Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. She has done her best to style her golden hair to look like a famous performer. Her eyes are brown and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Tervaround abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to trick people and travel the world for free.

Motivation: She is terrified, and will act out of fear; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Tervaround Dunben, Female Gnome Commoner 9
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 27 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. With wild auburn hair. She wears an eyepatch.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Alain was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Dilettante like her mother before her.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Sensitive, Fearful. Bonds: Job. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Alain Tosscobble, Female Halfling Wizard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: Charles was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Attractive, Guardian. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Kimberly, Male Human Druid 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 300 pp. Rock crystal (80 gp). Blue star sapphire (1500 gp). Chrysoprase (80 gp). Black pearl (400 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Quick Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She carries with her a set of axes on her belt, each one with a topaz on the hilt. Her yellow fur is knotted and matted. Her green eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Quick took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting, Joker, Persistence, Gifted. Bonds: Mentor. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Quick Timber, Female Tabaxi Adept 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp.


Social Check DCs


Bree Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red leather gloves, a red jacket, and tight pants, and sports empty pouches on her belt. Her head has been shaved. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Bree Strongbones, Female Halfling Paladin 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Katherine Watson, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is matted, messy, and big. This green eyed northerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a brothel owner, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Katherine was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Katherine's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Katherine Watson, Female Human Adept 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Azza Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly blue, has prominent grey streaks. She has a tattooed face.

Personality: She likes to make people angry or surprised. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small forest village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: She feels kind of lost in life; and sabotage a competitor

Flaws: Antagonistic, Depressed. Bonds: Slave, Nature, Job. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Azza Dread, Female Tiefling Aristocrat 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)11 (+0) 12 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Emerald In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with yellow highlights, and long white pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her fur is brown, silky, and of moderate length. Her yellow eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Emerald does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Emerald hails from a village terrorized by giants. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Flaws: Secretive, Depressed. Bonds: Attractive, Military, Enemies, Family. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Emerald In the Morning, Female Tabaxi Expert 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Iados Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His hair is cut close to his head. He has several tiny opal earrings on each ear.

Personality: Iados is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Iados was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Iados Music, Male Tiefling Commoner 7
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 13 (+1)21 (+5)
Skills Intimidation +8, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs

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