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NPC Generator

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Advanced [show]


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered sai and tarnished hand crossbow as well. He has no hair. His silver eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and he is greedy

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Ekemon Instinct, Male Tiefling Monk 5
Medium (5'7") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Skûn Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his red hair in a flapper bob. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of goblins once and for all.

History: Skûn was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a ruler and was forced into it by his family

Ideals: Joker. Bonds: Poor, Attractive, Enemies, Family. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Skûn Trollope, Male Half-Orc Druid 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 12000 sp.


Social Check DCs


Fabien Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man typically wears blue cloth garments or leather armor and is in decent physical shape. He wears a feathered hat to cover his moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Fabien was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fabien Albaratie, Male Gnome Monk 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Mary Astley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries quarterstaffs. Her red hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Animals are drawn to her, and she is able to talk to them.

History: The child of a Sailor, who enjoyed hunting, Mary was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against drow

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Mary Astley, Female Human Expert 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Verin Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She is generally well dressed albeit a few years behind the times, and her gloved hand is found clutching a halberd. Her white hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the east; and she's attracted to the pc

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Verin Carrion, Female Tiefling Ranger 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Violet garnet (600 gp). Blue quartz (10 gp). Blue sapphire (1100 gp).


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy brown hair. His eyes are violet and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Mayor, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Fonkin has worked very hard to control his curse. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Poor. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Fonkin Timbers, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 13000 cp.


Social Check DCs


Arjhan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered morningstar and tarnished longbow as well. His brass crest is unkempt and raggedy. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Arjhan Mystan, Male Dragonborn Aristocrat 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 3 (-4)11 (+0) 15 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Theodoric Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Fearful, Depressed. Bonds: Poor. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Theodoric Caerdonel, Male Half-Elf Cleric 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 4000 cp.


Social Check DCs


Habor Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Tanner. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Habor Verity, Male Tiefling Bard 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 400 gp. Eye agate (14 gp). Smoky quartz (50 gp). Violet garnet (1100 gp).


Social Check DCs

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