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NPC Generator

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Advanced [show]


Chad Blythe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent mother

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Blythe, Male Human Sorcerer 7
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 7
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hatae Aloro, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'3" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her left leg appears badly burned and disfigured. Her moppish golden hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Hatae took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Hatae Aloro, Female Elf Druid 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Rodney, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is still thick. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.

History: Mary was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker, Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Mary Rodney, Female Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a greatsword. His green crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he is greedy

Ideals: Professionalism, Athletic. Flaws: Hedonist. Bonds: Rich, Nature, Immigrant. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Adept 18
Medium (6'3") Dragonborn, Lawful Evil (CR 18)
Armor Class 10
Hit Points 88 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Nature +8, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1633332

Possessions: 6000 gp. Bloodstone (50 gp). Citrine (50 gp). Onyx (50 gp). Bloodstone (50 gp). Aquamarine (1300 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Hematite (8 gp). Freshwater pearl (8 gp). Golden yellow topaz (1300 gp). Rose (50 gp). Chrysoberyl (100 gp). Rock crystal (50 gp). Silver pearl (100 gp). Sardonyx (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rohesia Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her right hand appears badly burned and disfigured. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are hazel and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Rohesia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Rohesia Murphy, Female Half-Elf Fighter 8
Medium (5'9") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Iolite (70 gp). Obsidian (10 gp). Jade (150 gp). Rhodochrosite (10 gp). White pearl (150 gp). Star ruby (1200 gp).


Social Check DCs


Gynk Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. She has wavy golden hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Antagonistic, Secretive, Mundane. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Gynk Haley, Female Half-Orc Warrior 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Alexandrite (400 gp). Hematite (4 gp).


Social Check DCs


Helja Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean grey cloak covering her clean studded leather. Her auburn hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.

History: Born in the north to a Jeweler, Helja learned a great deal about her father's area of expertise. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and she desires power and/or immortality

Flaws: Greedy. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Helja Torevir, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp. Jasper (30 gp). Rock crystal (30 gp). Rhodochrosite (15 gp).


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries a battered morningstar and tarnished warhammer as well. His fur is yellow and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Religious, Immigrant. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Sun In the Wind, Male Tabaxi Cleric 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


Harriet Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white pants and tee shirts. Her brown hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south, but her parents moved at a very young age to the north. Her father had invested heavily in several trade routes and wanted her to inherit them. In the meantime she has taken over work as a Mayor and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Ideals: Logical. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Harriet Deephollow, Female Halfling Fighter 9
Small (2'8") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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