Caramip Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a black scarf. She has a slight overbite and is overall scrawny. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Caramip was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caramip took refuge in the large cave and found the beat up morningstar and armor she uses now. She inherited the family business which she has now maintained for 5 years.
Motivation: Doesn't want to be a Performer and was forced into it by her family; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Nature, Poor, Job, Family. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 110 gp.
Kyle Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His black hair is smooth and relatively long. His eyes are brown and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Andram Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Blacksmith uniform. He wears a colorful flower in his silver hair. His fierce gold eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.
History: Andram was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He struck the Blacksmith job and began his own company from there.
Motivation: To be a Crown-heir again; and seeks redemption
Flaws: Shy. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 72 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp.
Frouse Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.
History: Frouse was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record, Family. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.
Tervaround Turen, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her white hair is knotted and matted. She has a dull look in her blue eyes.
Personality: Calm and collected, she is a well trained Armorer. Tervaround is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a mountains tribe. She was an apprentice working in her mother's forge. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Bonds: Poor, Immigrant, Job, Family, Nature. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 73 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
Avelina Marlee, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a colorful flower in her brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments
History: Sold as a small child to a brothel owner, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east
Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor, Slave. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 80 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: Carnelian (70 gp). Rhodochrosite (11 gp). Red spinel (40 gp). Alexandrite (500 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Sardonyx (70 gp). Star rose quartz (70 gp).
Mormo Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy green pantaloons and a black scarf. His brown hair is thinning but still full. His silver eyes dart from person to person to random spaces in the air.
Personality: Mormo is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He now owns his own business.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to be a crown-heir again
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Criminal record, Job. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp. White pearl (40 gp). 2 Acid flasks.
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his club ready. His silver hair is kept up in a ponytail inside a small hat. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He became a Stylist soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Purson Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his silver eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Mentor, Job. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. White opal (400 gp). Eye agate (5 gp). Obsidian (5 gp). Red-brown spinel (50 gp). Sardonyx (40 gp). Black pearl (1400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!