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NPC Generator

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Advanced [show]


Paela Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, green shirt, and tan tie, and carries hand crossbows. She is bald on top and has large blonde tufts of hair around her ears. Her fierce green eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered writing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Paela Kettlewhistle, Female Halfling Sorcerer 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Orc, Giant
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 1 Minor magic item.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears a well pressed and immaculate suit (or dress). His silver hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Cockaby Wildwander, Male Gnome Expert 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Star rose quartz (80 gp). Red garnet (110 gp).


Social Check DCs


Wella Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light white in addition to tight pants. Her long silver hair is drawn into a two foot long braid. She has gleaming, smiling amber eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. The war was a terrible time for her, and Wella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the north to a Cartwright, Wella learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and to be a ploughman again

Flaws: Depressed. Bonds: Attractive, Military, Job, Family, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Wella Greenbottle, Female Halfling Aristocrat 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Chaedi Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a fancy tan dress. She is tall, broad shouldered and powerfully built. Her brown hair is well kept. Her eyes, though not visible through her cowl, are green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Detective business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. In the meantime she has taken over work as a Detective and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Chaedi Ostoroth, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 900 sp. Aquamarine (300 gp). Star ruby (600 gp). Blue quartz (6 gp).


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of sais on his belt, each one with a amber on the hilt. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Gardener, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Job, Poor. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Anderton, Male Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Jasper (40 gp).


Social Check DCs


Eberdeb Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears a lot of dark rich colors, with gold accents. His chestnut hair is lengthy. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. Eberdeb liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Shy, Impulsive. Bonds: Attractive, Family, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Eberdeb Beren, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Malachite (4 gp).


Social Check DCs


Vapula Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her brown hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.

History: Vapula hails from a village terrorized by illithids. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Apothecary soon after.

Motivation: A deep hatred of illithids.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Mentor. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Vapula Clandestine, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. 1 Smokesticks.


Social Check DCs


Jasmine Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white shirt with thin grey vertical stripes and brown pants. She is bald on top and has large red tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Jasmine Goldfound, Female Halfling Rogue 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 4 Antitoxin.


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Miles Rodney, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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