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NPC Generator

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Advanced [show]


Sannl Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She has slicked back white hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sannl lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Dwarven conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and halfling compassion

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Sannl Torunn, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs


Adelard Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Adelard Tao, Male Half-Elf Rogue 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2300 sp.


Social Check DCs


Great Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a pastel suit, tan shirt, and grey tie. Her long orange fur is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Disciplined. Bonds: Rich, Has a crush, Adventurer. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Great Grass, Female Tabaxi Warlock 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Dentratha Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black armored body suit, with a simple brown line shooting up and back down. She has silver crest. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Dentratha Esstyrlynn, Female Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Willow Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a white and black robe with the hood down. Her golden hair is lengthy and is close to two feet long. Her eyes are blue and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Willow does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now owns her own business.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Military, Mentor. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Willow Shadowquick, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 gp.


Social Check DCs


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he sports tan clothing, slightly heavier than average wear. He has no hair. This violet eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Barber profession.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Criminal record. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Warryn Timbers, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Jade (150 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Eye agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. His gold crest is singed and shortened. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the south to a Apothecary, Kiirith learned a great deal about his mother's area of expertise. A gifted student he started as a Barber, but he got bored and became a Apothecary. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Barbarian 14
Medium (6'6") Dragonborn, Neutral Good (CR 14)
Armor Class 8
Hit Points 121 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature +8
Senses Passive Perception 9
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +8 / 4d6+3, Ranged +3 / 4d6-2, Grapple +8

Possessions: 700 pp. Smoky quartz (60 gp). Eye agate (4 gp). Carnelian (60 gp). 1 Medium magic item.


Social Check DCs


Norkruuth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple black robe with grey stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white crest is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and gold eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Norkruuth Daardendrian, Male Dragonborn Warlock 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1400 gp. Silver pearl (50 gp). Violet garnet (300 gp). Fire opal (1000 gp). Chrysoprase (20 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Pink pearl (50 gp). Rhodochrosite (14 gp).


Social Check DCs


Naal Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue tunic with black highlights, and long violet pants that bunch up around his shoes. He is physically well-built. His hair is black and curly. His eyes are gray and catlike.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Racist. Bonds: Military, Enemies, Religious. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Naal Qualanthri, Male Elf Barbarian 5
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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