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NPC Generator

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Advanced [show]


Criella Guile, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are silver.

Personality: She snorts whenever she laughs or is feeling confident. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently the stress of being a Roofer has made it difficult for her to sleep.

Motivation: She would like to get married and retire; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Rich, Job, Has a crush. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Criella Guile, Female Tiefling Aristocrat 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 10 (+0)9 (-1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Zepar Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. His eyes are likewise silver. His teeth are white and perfect.

Personality: Zepar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: He got into the Cartwright business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Cartwright job and began his own company from there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Zepar Pain, Male Tiefling Druid 13
Medium (5'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Auran
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Odo Wilmont, Male Half-Elf Adept 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his beige fur up. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: River was born with his father's beautiful face. In his 18th year, his parents were killed by a drow raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and he is greedy

Ideals: Fighting. Bonds: Rich, Nature, Attractive, Enemies. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

River Candle, Male Tabaxi Monk 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Carnelian (20 gp). Black pearl (300 gp). Rock crystal (20 gp). Sardonyx (20 gp). 1 Alchemist’s fire.


Social Check DCs


Dagger Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length brown fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Dagger Of Dragons, Male Tabaxi Wizard 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: Lapis lazuli (11 gp). Deep green spinel (110 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thokk Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his auburn hair to look like a famous performer. His eyes are blue and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his father. He married young, but lost his spouse to illithids. He inherited the family business which he has now maintained for 9 years.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Enemies. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Thokk Appleton, Male Half-Orc Rogue 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Athletics +4, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Whurbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He has golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Miner. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Whurbin lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer, Family. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Whurbin Strongheart, Male Dwarf Cleric 10
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1900 gp. Obsidian (10 gp). Black star sapphire (1100 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Poor. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Damakos Haste, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Celestial, Terran, Elven
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He wears professional attire, and his gloved hand is found clutching a sword. He wears a feathered hat to cover his moderate length orange fur. This hazel eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Attractive, Nature, Military. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Lone Plume, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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