Nazû Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered dagger and tarnished shortbow as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Joker, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
Possessions: 11000 sp. Iolite (70 gp). Tiger eye turquoise (9 gp). Silver pearl (80 gp). Sardonyx (70 gp).
Oriel Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her silver hair down. Her gray unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the south her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. During her travels, Oriel and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oriel discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Oriel fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants to meet her childhood hero
Flaws: Disease, Greedy. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. Freshwater pearl (11 gp).
Quarethon Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized green coat. Beneath his clothing is a huge mess of scar tissue. His top hat is riddled with cuts and holes. He has a dull look in his red eyes.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Glassblower, but he got bored and became a Butcher. He now owns his own business.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, pastel cloak. His yellow fur is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Alchemist’s fire. 1 Thunderstones. 1 Everburning torch.
Dara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tan vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her long blonde hair is drawn into a two foot long braid. She has hazel eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Dara was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 3200 sp. Red spinel (100 gp). Rock crystal (60 gp). Hematite (12 gp).
Mardnab Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild brown hair. Her face is scarred and worn.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Servant business at a young age. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp. 1 Minor magic item.
Gennal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gennal lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Gennal began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against orcs
Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Family, Enemies. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 70 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Remington, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her golden hair is braided into rings. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Poor, Military. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Anbera Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is silver. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She comes from a rich western family. Her mother was a soldier and died while she was still young. Anbera was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Retire the richest woman in the west; and she wants to meet her childhood hero
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Banded mail.
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