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NPC Generator

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Advanced [show]


Kathra Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her brown hair is slicked back into a classic pompadour. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Kathra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Kathra has worked very hard to control her curse. She was granted druidic powers by her dying sister.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Kathra Daraln, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 390 gp.


Social Check DCs


Nala Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She sports a flattop crest cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Insane, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Nala Phrahdrandon, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Helen Elton, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish white hair is in a traditional bowl cut. Her eyes are hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of her daughter.

Ideals: Joker. Bonds: Criminal record, Military, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Helen Elton, Female Human Barbarian 7
Medium (4'11") Human, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gurdis Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. With wild black hair. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: The child of northern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Gurdis Balderk, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Felosial McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears her auburn hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the north her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to pay off her debts

Ideals: Passionate. Bonds: Enemies, Poor, Nature, Debt. Occupation: Miller

Voice: French accent

Attributes [hide]

Felosial McLeod, Female Half-Elf Paladin 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black costume with the symbols of his god on his torso. His white crest is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dazzazn took refuge in the large cave and found the beat up sickle and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Criminal record, Nature. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Dazzazn Phrahdrandon, Male Dragonborn Warlock 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 160 gp. Smoky quartz (30 gp).


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Alvyn hails from a village terrorized by brigands. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is unsatisfied with his job; and wants a kiss

Flaws: Shy. Bonds: Has a crush, Enemies, Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Alvyn Murnig, Male Gnome Druid 13
Small (3'4") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 96 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scimitar. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has golden hair. He has a dull look in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Adventurer. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Dean Firahel, Male Half-Elf Paladin 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Flame speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Flame grew up listening to her father's many stories. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Flame Thunder, Female Tabaxi Fighter 20
Medium (4'8") Tabaxi, Chaotic Neutral (CR 20)
Armor Class 13
Hit Points 129 (20d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 6 (-2)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +3

Possessions: 13000 gp. A delicate silver chain set with a tourmaline (40 gp). Sapphire pendant on gold chain (1700 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Jeweled gold crown (6000 gp). Silver comb with moonstones (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Old masterpiece painting (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Old masterpiece painting (1200 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs

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