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NPC Generator

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Advanced [show]


Reirak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He wears his auburn hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Locksmith in town.

History: Born to a pair of adventurers, Reirak grew up listening to his mother's many stories. Reirak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Locksmith like his mother before him.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Poor, Job, Adventurer. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Reirak Daerdahk, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Andram Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting black shirt and pants. His hair is white and curly. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Andram Clever, Male Tiefling Adept 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic, Celestial
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1300 gp.


Social Check DCs


Alice Jacobs, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses in brown turtlenecks beneath a white coat with red slacks. She keeps her auburn hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Bonds: Job, Adventurer, Mentor, Enemies, In love. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Alice Jacobs, Female Human Warlock 2
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Rosalind Brandon, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. Her hair is auburn and curly. Her green eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small plains village. Her family was turned out during the war. She and her family wandered east to less war torn lands. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Rosalind Brandon, Female Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and black handkerchief worn on his left side, and sports empty pouches on his belt. He has a blonde handlebar mustache and slicked back blonde hair. His ears are large.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Bather.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful. Bonds: Mentor, Job, Family. Occupation: Bather

Voice: American accent

Attributes [hide]

Everard Marlee, Male Human Aristocrat 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 16 (+3)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in an above average manner. She has done her best to style her gray fur to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Flask was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son.

Bonds: Attractive, Criminal record, Family, Poor, Military. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Flask Wind, Female Tabaxi Rogue 8
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 68 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 7000 sp. Chrysoberyl (70 gp). White opal (1200 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Criella Agony, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She has a large green mantle and cape that has been intricately interwoven into her black robe. She has no hair. Her red eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Bellfounder in town.

History: Criella hails from a village terrorized by illithids. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: To be a Glassblower again.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Slave. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Criella Agony, Female Tiefling Adept 15
Medium (6'4") Tiefling, Lawful Evil (CR 15)
Armor Class 9
Hit Points 108 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1300 gp). Cloth of gold vestments (70 gp). Old masterpiece painting (1300 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A silver and pearl hairclip (80 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs


Lia Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She carries a battered hammer and tarnished rapier as well. Her moppish silver hair is in a traditional bowl cut. Her eyes are blue and beady.

Personality: She is very quiet and rarely speaks above a whisper. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Lia Floshem, Female Elf Bard 7
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Flame In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of scimitars on her belt, each one with a emerald on the hilt. She keeps her long beige fur kept up in a rat tail. This hazel eyed easterner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Flame In the Storm, Female Tabaxi Rogue 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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