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NPC Generator

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Advanced [show]


Bree Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. Her red hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Bree is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She was granted arcane powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Military, Slave. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Bree Warmwater, Female Halfling Aristocrat 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp. Tourmaline (100 gp). Malachite (4 gp).


Social Check DCs


Lerissa Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black cloak and cross-gartered violet stockings. She wears a small hat to hide her balding. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She now owns her own business.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Flaws: Disease, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Lerissa Gluttony, Female Tiefling Cleric 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 sp. Rock crystal (50 gp). Freshwater pearl (9 gp).


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Scribe.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Bonds: Rich, Attractive, Job, Mentor. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Gildmak High-hill, Male Halfling Wizard 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Sammal Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a white middle class family as the only child. Through the years after Sammal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Sammal's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Enemies, Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Sammal Music, Male Tiefling Barbarian 13
Medium (5'11") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 87 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Black pearl (1500 gp). Rich purple corundum (1100 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Blue quartz (12 gp). Deep blue spinel (1500 gp). Hematite (12 gp). Emerald (1100 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). 1 Medium magic item.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Family, Religious. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Orsik Battlehammer, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Just what you see.


Social Check DCs


Skak Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. His eyes are likewise violet.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Religious, Poor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Skak Milton, Male Half-Orc Rogue 5
Medium (5'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Geva Deighton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. Her auburn hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Professionalism, Logical, Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Geva Deighton, Female Human Adept 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Tiger eye turquoise (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Ellywick Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman is dressed in an above average manner. She wears her hair in dreadlocks. Her eyes are green.

Personality: Aggressive, abrasive, and angry, Ellywick embodies much of what other species detest in the Gnomes. She has a small toy that she constantly fidgets with.

History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Ellywick Shadowcloak, Female Gnome Ranger 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Halfling, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Vezera Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her rusty crest is unkempt and raggedy. Her eyes, though not visible through her cowl, are gold.

Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vezera is combative with any and all who dare try her patience in the slightest.

History: The child of a Banker, who enjoyed hunting, Vezera was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Vezera Phrahdrandon, Female Dragonborn Bard 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 230 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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