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NPC Generator

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Advanced [show]


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His hair is auburn, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Fibblestib's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Fibblestib grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He's in love.

Ideals: Impeccable, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 19 (+4)12 (+1) 14 (+2)9 (-1)
Skills Athletics +0, History +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs


Gomory Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Gomory reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Shepherd job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Bonds: Attractive, Job, Family, Rich, Military. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Sherman, Male Half-Elf Cleric 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. Iolite (70 gp). Freshwater pearl (6 gp). 1 Medium magic item.


Social Check DCs


Arumawann Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His hair is short and black. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Carpenter, Arumawann learned a great deal about his mother's area of expertise. He worked as a nervous Carpenter and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Insomniac. Bonds: Family, Slave, Job, Has a crush. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Arumawann Gobblefirn, Male Gnome Bard 10
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp.


Social Check DCs


Unvera Reese, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her tied-back hair is golden. She has green eyes and a tan hat with a brown feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east to a Junk Dealer, Unvera learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Persistence, Impeccable. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Unvera Reese, Female Gnome Bard 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Rhodochrosite (9 gp).


Social Check DCs


Claira Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She very much looks the part of a Spy. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Ideals: Opinionated, Pacifist. Bonds: Job, Attractive, Rich. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Claira Blum, Female Half-Elf Cleric 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a trident on his belt, and sports empty pouches on his belt. His brown hair is still thick. His fierce green eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Joker. Flaws: Antagonistic, Mundane, Depressed. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Halimath Withrethin, Male Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her hair is chestnut, silky, and of moderate length. Her eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a very good compulsive liar and kleptomaniac.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Insomniac. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Susannah Vance, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Seddit Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman sports green clothing, slightly heavier than average wear. She has no hair. Her thin eyebrows rest above her beady gold eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. In her 14th year, her parents were killed by a giants raid, leaving Seddit alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Seddit was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Sabotage a competitor.

Flaws: Ugly, Mundane. Bonds: Poor, Job, Enemies. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Seddit Lust, Female Tiefling Commoner 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his kukri always slung over his shoulder. His hair is cut close to his head. His eyes are amber and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Navigator business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gerald Cooper, Male Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. White pearl (70 gp).


Social Check DCs

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