Baggi Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white deerstalker hat and white clothes, and sports empty pouches on her belt. Her auburn hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invites people to come help in her community garden.
History: Baggi lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: She is greedy; and to unite with her brother
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (4 gp).
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Fargrim was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
Dalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She is generally well dressed albeit a few years behind the times, and her gloved hand is found clutching a longbow. She has a long silver ponytail with little hanging trinkets. Her eyes are blue and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them
History: She was born on a small isolated farm. Her psionic abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is content.
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 94 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 20 (+5) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. Malachite (12 gp). Golden yellow topaz (600 gp). Azurite (12 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item.
Zog Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His auburn hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He got into the Weaver business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Weaver.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 cp. Alexandrite (600 gp).
Dimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his ceremonial dagger. His Stetson hat is riddled with cuts and holes. He has a dull look in his green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He became a Stableman soon after.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Stableman
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Hadwisa Mitchell, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear flannel. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes, though not visible through her cowl, are amber.
Personality: She speaks before she thinks and is too direct. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Fletcher, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Miller.
Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Impulsive, Depressed. Bonds: Nature, Job. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. 1 Masterwork Musical instrument.
Felosial Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is silver. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Felosial was born with her father's beautiful face. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +0
Possessions: 3000 cp. 1 Half-Plate.
Rael Holimion, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, grey shirt, and yellow tie. His brown hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Flaws: Ugly, Impulsive. Bonds: Job, Slave, Military. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 42 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
Possessions: Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Lindsey, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His long black hair reaches down to his waist. This blue eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has achieved small success as a Carpenter.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job, Family. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
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