Xanaphia Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. She has shaved her head bald. She is baby faced.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Halfling, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp.
Pog Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small plains village. Pog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He's in love; and he would like to get married and retire
Flaws: Disease. Bonds: Attractive, Job, Nature, Enemies, Has a crush. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 47000 sp.
Oren Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is matted, messy, and big. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 80 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 3100 gp. Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (200 gp).
Arha Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses like a well dressed Healer does. Her chestnut hair is wavy and long. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gifted from a young age, Arha studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Attractive, Criminal record. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp. Amber (90 gp). Aquamarine (400 gp). Azurite (11 gp).
Gûndza Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is renowned for his bright white suits and hats. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûndza is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Justice. Bonds: Attractive, Job, Military, Adventurer, Family. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 8000 gp. Red spinel (120 gp). Deep blue spinel (500 gp). Golden pearl (120 gp). Azurite (14 gp). Coral (120 gp). 1 Minor magic item.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tight fitting green shirt and pants. He has chestnut hair. His red eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: Born in the west to a Locksmith, Qemuel learned a great deal about his father's area of expertise. A freak accident while working with his Animal Trainer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Shy, Disease. Bonds: Guardian, Job, Rich. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 59 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 2000 gp. Aquamarine (1600 gp). Deep green spinel (90 gp). White pearl (90 gp). Tourmaline (90 gp). Rhodochrosite (8 gp). Black star sapphire (1000 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast desert. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she seems to be bored by most things
Flaws: Shy, Selfish, Mundane. Bonds: Attractive, Nature, Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Shifting Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His red fur is kept up in a ponytail inside a deerstalker hat. His amber eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Shifting grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic, Lazy. Bonds: Poor, Immigrant, Adventurer. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Ovina Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear brown tank tops with red skirt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ovina was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she has money and likes to spend it
Ideals: Gifted. Flaws: PTSD. Bonds: Family, Rich, Enemies. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 97 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
Possessions: 3000 gp. Blue star sapphire (1400 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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