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NPC Generator

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Advanced [show]


Alberich Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man is wearing the road beaten gear of a warrior. With bright red hair and a scraggly beard. His eyes are amber and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Mentor, Rich. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Alberich Fallack, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Hobart Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. This amber eyed easterner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Hobart was born in the east. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Hedonist, Insane. Bonds: Family. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Hobart Tosscobble, Male Halfling Fighter 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Lerissa Chant, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her hair is white, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Flaws: Insane, Racist. Bonds: Rich, Immigrant, Attractive. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Lerissa Chant, Female Tiefling Druid 6
Medium (5'4") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red fur. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sun was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Sun Plume, Female Tabaxi Commoner 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Naeris Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His skin is also unnaturally pale. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Naeris will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naeris took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Insomniac, Impulsive. Bonds: Nature. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Naeris Casilltenirra, Male Elf Druid 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 90 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Cloth of gold vestments (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Medium magic item.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" southern woman, she wears brown trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her fur is short and red. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Ranger 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a scythe. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Doctor who has hired her part-time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to loving parents in a slum to the west. One day when Werydd was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Werydd was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and wants her loneliness to end

Flaws: Insomniac, PTSD. Bonds: Has a crush, Family, Poor. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Werydd Rakankrak, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1000 cp.


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries daggers. He wears a colorful flower in his chestnut hair. His brown eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: The child of a Sellsword, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Mason soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Eberdeb Folkor, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. 5 Acid flasks.


Social Check DCs


Mijira Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman wears a simple green robe with brown stripes complete with hood. She keeps her long gold crest kept up in a rat tail. Her gold unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of eastern immigrants she idolized her father. Cursed with vampirism at a very young age, Mijira has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mijira Argenthrixus, Female Dragonborn Cleric 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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