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NPC Generator

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Advanced [show]


Tod Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, red, dusty cloak. His blonde hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west his family was never financially stable. His childhood dream was to be a Fisher, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tod was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor, Job, Debt. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Tod Hilltopple, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Aquamarine (1500 gp). Rose (40 gp).


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is knotted and matted. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Naal began to lead the lost caravan. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Naal Netyoive, Male Elf Bard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Amethyst (110 gp). Silver pearl (110 gp).


Social Check DCs


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown fur is lengthy. His yellow unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Moon Shoe, Male Tabaxi Aristocrat 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)16 (+3) 18 (+4)14 (+2)
Skills Persuasion +6, Survival +8
Senses Passive Perception 14
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1300 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.


Social Check DCs


Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Slave, Adventurer. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Veit Burrowfound, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Passionate, Gifted. Flaws: Ugly, Forgetful, Mundane. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Marbas Suspicion, Male Tiefling Ranger 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Silver chalice with lapis lazuli gems (30 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Musical instrument.


Social Check DCs


Charles Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is silver and curly. He has a tattooed face.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments

History: Charles was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Charles Accord, Male Half-Elf Commoner 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roywyn Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Roywyn Beren, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Moss agate (15 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Dagger Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She has moderate length black fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Dagger was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She struck the Slave Trader job and began her own company from there.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Bonds: Job, Immigrant, Family, Rich. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Dagger Paws, Female Tabaxi Expert 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 5 (-3)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her brass crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: To be a Masseuse again; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Barbarian 11
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1100 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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