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NPC Generator

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Advanced [show]


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His yellow fur is unkempt and raggedy. His thin eyebrows rest above his beady copper eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Layabout, his mother struggled to pay the bills. A gifted student he started as a Layabout, but he got bored and became a Spice Merchant. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Flask Candle, Male Tabaxi Fighter 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Deep green spinel (140 gp). Coral (140 gp). Amber (140 gp).


Social Check DCs


Prosperine Deft, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. She has white hair. She has red eyes and a black hat with a yellow feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: When she was but 7 years old her parents immigrated from the south. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Prosperine Deft, Female Tiefling Aristocrat 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Bulzo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a red coat over a black low-cut shirt, and a deerstalker hat upon his head. His clothes are grease stained in places. He wears his black hair up. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bulzo hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Optimist. Bonds: Poor, Immigrant, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Bulzo Stoutbridge, Male Halfling Druid 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)5 (-3)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 16000 sp. Alexandrite (900 gp).


Social Check DCs


Riardon Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports tan clothing, slightly heavier than average wear. He is bald on top and has large white tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Riardon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Riardon Suithrasas, Male Elf Monk 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Reeza Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered club and tarnished axe as well. Her moppish black hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She works hard and plays hard.

History: Reeza was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She struck the Fisher job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Reeza Copeland, Female Half-Orc Expert 2
Medium (4'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)4 (-3) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. This blue eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A deep hatred of illithids.

Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Slave. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Gerard Colton, Male Human Wizard 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elama Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt, she is not a threatening figure. Her auburn hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: Elama wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north to a Map Maker, Elama learned a great deal about her father's area of expertise. A gifted student she started as a Animal Trainer, but she got bored and became a Map Maker. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Secretive, Mundane, Antagonistic. Bonds: Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Elama Xiloscient, Female Elf Druid 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)8 (-1) 9 (-1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Everburning torch. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Greethen Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He has dyed his greying copper crest a little too much giving a sharp copper color. His skin is flawless and his red eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Greethen Sumnarghthrysh, Male Dragonborn Commoner 12
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 8000 sp. A silver and pearl hairclip (10 gp). Cloth of gold vestments (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). An abacus with copper, silver and gold markers (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Cimer Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His long purple hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Cimer Serenity, Male Tiefling Rogue 13
Medium (6'5") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +6, History +7
Senses Passive Perception 12
Languages Common, Auran, Giant, Orc
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0

Possessions: 2000 gp. Bloodstone (30 gp). Tourmaline (150 gp). Aquamarine (500 gp). Carnelian (30 gp). Rock crystal (30 gp). Peridot (30 gp). Bloodstone (30 gp). Obsidian (8 gp). Malachite (8 gp). Moss agate (8 gp). Black pearl (500 gp).


Social Check DCs

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