Edge Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a monstrous two handed axe on her belt. She carries with her a set of monstrous two handed axes on her belt, each one with a jet on the hilt. Her fur, while still mostly yellow, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Slave. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2000 gp. Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he very much looks the part of a Carpenter. His chestnut hair is thinning but still full. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Ghaliver has worked very hard to control his curse. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Expand his business.
Ideals: Joker, Professionalism. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
Thoradin Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.
History: Thoradin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Antitoxin.
Justin McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a yellow cloak and cross-gartered brown stockings, and a wedding ring on his left hand. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. Some 7 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants to meet his childhood hero; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Addict. Bonds: In love, Slave, Adventurer. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Trym Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. His violet eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 5 years old his parents immigrated from the east. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 7 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His crest is brass, silky, and of moderate length. His gold eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the north. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Rich, Religious. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). Chalcedony (20 gp). Alexandrite (1500 gp).
Bolhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears just a grey suit, and sports empty pouches on her belt. She has moderate length silver hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Bolhild will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety
Ideals: Extrovert, Impeccable. Flaws: Fearful, Ugly. Bonds: Rich. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Jacoba Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman has a large yellow mantle and cape that has been intricately interwoven into her black robe. She has a penchant for wearing a ring with an oversized opal on her right hand. She has a long silver ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: She is greedy.
Flaws: Depressed. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Enna Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a sai. Her brown hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Knight business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of specialists.
Motivation: Seeks redemption; and she is unsatisfied with her job
Ideals: Fighting, Philantrophist. Flaws: Fearful, Secretive. Bonds: Job, Criminal record. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
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