Uzza Still, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'0" eastern woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To be a Miller again; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Logical. Flaws: Insane, Forgetful. Bonds: Job, Debt. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Ozyman Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His moppish chestnut hair is in a traditional bowl cut. His eyes are brown and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants a kiss; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Shy, Insane. Bonds: Has a crush, Adventurer. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Soveliss Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue deerstalker hat and blue clothes. He is physically well-built. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Guard, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he wants to get laid
Flaws: Antagonistic, Shy, Mundane. Bonds: Job, Has a crush. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 59 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. Fiery yellow corundum (400 gp). Deep blue spinel (700 gp). Banded agate (15 gp). Aquamarine (700 gp). Obsidian (15 gp). Eye agate (15 gp). Black pearl (700 gp). Blue quartz (15 gp). Jet (150 gp). Golden pearl (150 gp). Blue sapphire (400 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rose Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her auburn hair, when down, is lengthy. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: She is content; and sabotage a competitor
Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Faran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Fighting, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Black velvet mask with numerous citrines (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Patrin Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears green painted combat armor at almost all times. He keeps his rusty crest in a pixie cut. His red eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Justin Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Depressed, Insane, Racist. Bonds: Attractive. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Sard (30 gp).
Chay Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and pastel handkerchief worn on his right side. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Map Maker again; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 56 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
Possessions: 11000 gp. Golden pearl (110 gp). Red spinel (110 gp). Rich purple corundum (1000 gp). Blue sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bethrynna Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new spy responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Bonds: Job, Poor. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 20000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
