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NPC Generator

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Advanced [show]


Alice Appleton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her hair is blonde, silky, and of moderate length. Her brown eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alice's homeland. Alice decided to take the middle way and become a bodyguard. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Alice Appleton, Female Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Brown-green garnet (50 gp).


Social Check DCs


Melech Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries maces. His hair is short and red. His silver eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Criminal record, In love. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Melech Victory, Male Tiefling Druid 6
Medium (6'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Aquan, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp.


Social Check DCs


Jane Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear violet tank tops with brown skirt. She is bald on top and has large silver tufts of hair around her ears. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is afraid of women and trembles around them

History: A powerful necromancer made her what she is. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and a deep hatred of illithids

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Mentor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Jane Durkin, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Red-brown spinel (110 gp).


Social Check DCs


Aramil Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He wears a colorful flower in his brown hair. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Military. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Aramil Osav, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Jeweled anklet (1000 gp). Golden circlet with four aquamarines (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Immeral Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Immeral hails from a village terrorized by drow. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by drow. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Nature, Enemies. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Immeral Tiltathana, Male Elf Monk 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 7 (-2)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His auburn hair is kept up in a ponytail inside a feathered hat. His fierce green eyes like to dwell on things.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Krimmon High-hill, Male Halfling Sorcerer 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 8 (-1)8 (-1)
Skills Deception +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs


Valafar Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Glassblower, Valafar learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Bonds: Job, Family, Military. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Valafar Sorrow, Male Tiefling Bard 6
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Athletics +6, Religion +6
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 sp.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His cinnamon fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Knight. He became a Knight soon after.

Motivation: Expand his business.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Tree Grass, Male Tabaxi Ranger 14
Medium (6'5") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 108 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Nature +7
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 100 pp. Black velvet mask with numerous citrines (140 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (600 gp). Jeweled anklet (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His long black hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Doctor.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Thervan Teinithra, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Celestial, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 700 gp. Sard (30 gp). Hematite (10 gp). Hematite (10 gp).


Social Check DCs

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