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NPC Generator

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Advanced [show]


Vondal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His moppish blonde hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Bonds: Attractive, Family, Military, Religious. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Vondal Helcral, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 90 gp.


Social Check DCs


Hatae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She carries with her a set of pickaxes on her belt, each one with a amethyst on the hilt. Her hair is short and blonde. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is a Lycanthrope in disguise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Hatae Wasanthi, Female Elf Barbarian 5
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Quillathe Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She carries a battered longsword and tarnished crossbow as well. Her black hair has been sun bleached extensively. She wears an eyepatch.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quillathe Floshem, Female Elf Ranger 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4 Thunderstones. 2 Antitoxin. 2 Smokesticks.


Social Check DCs


Himo Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet tunic with grey highlights, and long white pants that bunch up around his shoes. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is a Hag in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Himo Larson, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Citrine (40 gp).


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His red hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Alberich Graybeard, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills History +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Enialis Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long black hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Enialis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enialis. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Seeks redemption; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Rich, Attractive, Criminal record, Military. Occupation: Banker

Voice: German accent

Attributes [hide]

Enialis Teinithra, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp. Violet garnet (400 gp).


Social Check DCs


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. With bright blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A powerful slaver made her what she is. Jo abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and a rival would like her out of the picture

Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Painter

Voice: Whispers

Attributes [hide]

Jo Kettlewhistle, Female Halfling Expert 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 40 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +6, History +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Deep blue spinel (500 gp). Tiger eye turquoise (10 gp). Jade (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His golden hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up flail and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Shane Shelly, Male Human Bard 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Sardonyx (20 gp). Freshwater pearl (10 gp).


Social Check DCs


Trym Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, she is an attractive figure. She usually wears her white robe and has her sword always slung over her shoulder. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the west. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She comes from a rich western family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Trym Underfoot, Female Halfling Warrior 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)10 (+0) 8 (-1)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs

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