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NPC Generator

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Advanced [show]


Jezebeth Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her purple hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Gifted. Flaws: Selfish. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Jezebeth Divinity, Female Tiefling Rogue 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 11 (+0)19 (+4)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Herleva Breeden, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is knotted and matted. Her face is scarred and worn.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Ugly, Greedy, Mundane. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Herleva Breeden, Female Human Druid 11
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. He has a long black beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south his family was never financially stable. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family, Poor. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Pirithin Quickstep, Male Halfling Cleric 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Paggen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan cloak and cross-gartered brown stockings and is in decent physical shape. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 5 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Paggen Gobblefirn, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 18 (+4)16 (+3)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 600 gp.


Social Check DCs


Morana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. Her blonde hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Joker, Gifted. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Morana Fallack, Female Dwarf Wizard 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 19 (+4)13 (+1)
Skills Performance +5, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Deep blue spinel (800 gp). Black pearl (800 gp). Star rose quartz (30 gp). Freshwater pearl (13 gp). Rock crystal (30 gp).


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His long black fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Disease, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Cask Mist, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Gerald Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Justice, Logical. Flaws: Insane. Bonds: Rich. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Gerald Langley, Male Human Bard 6
Medium (5'5") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ishte Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a green tunic with tan highlights, and long black pants that bunch up around her shoes. Her brown hair is singed and shortened. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.

History: Ishte hails from a village terrorized by brigands. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands

Flaws: Ugly, Depressed, Fearful, Greedy. Bonds: Enemies, Military. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Ishte Benevolence, Female Tiefling Commoner 7
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Insomniac, Shy, Fearful. Bonds: Military, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Art Peak, Male Tabaxi Expert 7
Medium (5'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Brown-green garnet (80 gp). Golden yellow topaz (1600 gp). Sardonyx (70 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs

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