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NPC Generator

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Lvl.
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Advanced [show]


Jane Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. Her auburn hair is still thick. She has blue eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Insomniac, Fearful, Depressed. Bonds: Religious. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Jane Deighton, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Vondal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Vondal embodies much of what other species detest in the Dwarves. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Vondal Thrahak, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. With a patchy silver beard and wild silver hair. His amber eyes peer out from beneath his top brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Flaws: Insomniac, Fearful. Bonds: Attractive, Military, Family. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 5000 cp. 6 Acid flasks.


Social Check DCs


Ilga Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her left hand. Her hair is long and auburn with streaks of red, and is pulled back with small white clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Spy. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of northern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and several ex partners dislike her way of doing things and want revenge

Bonds: Attractive, In love, Job, Enemies, Immigrant. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Ilga Staurheim, Female Half-Orc Expert 16
Medium (5'4") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 36 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)6 (-2) 10 (+0)7 (-2)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 5000 gp. Brown-green garnet (40 gp). Black pearl (200 gp). Jasper (40 gp). Black pearl (200 gp). Peridot (40 gp). Aquamarine (200 gp). Star rose quartz (40 gp). Amber (40 gp). Jade (40 gp). Jasper (40 gp). Peridot (40 gp). Tourmaline (40 gp). Golden pearl (40 gp). Alexandrite (200 gp). Amethyst (40 gp). Brown diamond (3000 gp). Chrysoprase (40 gp). Jet (40 gp). Banded agate (15 gp). Obsidian (15 gp). Pink pearl (40 gp). Hematite (15 gp). Blue star sapphire (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries a battered greatsword and tarnished dagger as well. His white hair is singed and shortened. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: Wymar hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids

Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Wymar Woods, Male Human Warrior 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Left-Handed Running, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.

History: She comes from a rich southern family. From there she went from mercenary job to mercenary job. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's attracted to the PC; and an old rival family wants her found

Ideals: Athletic. Bonds: Attractive, Has a crush, Rich, Adventurer, Family. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Left-Handed Running, Female Tabaxi Warlock 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.

Motivation: Expand his business; and he has decided he is irredeemable

Bonds: Criminal record, Adventurer, Rich, Immigrant, Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Anverth Nackle, Male Gnome Warrior 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aerdeth Aloro, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Aerdeth Aloro, Male Elf Ranger 9
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1900 gp. Rhodochrosite (6 gp). Tourmaline (160 gp). Sard (80 gp). Black star sapphire (900 gp). Red garnet (160 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûmgrat Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His hair, while still mostly white, has prominent grey streaks. His violet eyes peer out from beneath his top white hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: The child of eastern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record, Family. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Hûmgrat Dudley, Male Half-Orc Druid 17
Medium (5'11") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Athletics +7, Insight +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 9000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver chalice with lapis lazuli gems (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (110 gp). Cloth of gold vestments (110 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (700 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Jeweled electrum ring (6000 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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