Emmeline Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting violet shirt and pants. She has slicked back brown hair. She is very pretty but has cold, dead eyes.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the east to a Roofer, Emmeline learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Racist, Shy. Bonds: Attractive, Job. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 100 gp.
Left-Handed Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His cinnamon fur is still thick. His eyes are hazel and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 17 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 60 pp. Obsidian (7 gp). Carnelian (50 gp). Onyx (50 gp). Red spinel (150 gp).
Pennie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. She has no hair. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is wracked by social anxiety; and money/treasure
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60000 cp. Lapis lazuli (6 gp). Fire opal (1100 gp). Pink pearl (50 gp). Tiger eye turquoise (6 gp).
Frug Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Azurite (13 gp).
Shava Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her silver hair is lengthy and is close to two feet long. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 100 pp. Tiger eye turquoise (12 gp). Amethyst (150 gp). Deep blue spinel (1000 gp). Amber (150 gp).
Emerald Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Miller uniform. She wears a wide-brimmed hat to hide her balding. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She then took over the family business and is one of the better Miller for hire.
Motivation: To end her boredom.
Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Blue quartz (9 gp). 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Vicky Watson, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is lengthy. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Family. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Brass mug with jade inlays (100 gp).
Kilia Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, grey cloak. She has done her best to style her black hair to look like a famous performer. Her blue eyes peer out from beneath her wide-brimmed grey hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: She is content; and wants to raise her children well
Ideals: Athletic, Passionate. Flaws: Selfish, Mundane. Bonds: Family. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Beatrice Conway, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and auburn. Her blue eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.
History: Beatrice was raised in a hard working conservative environment. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Impulsive, Addict. Bonds: Job, Enemies. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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