Ownka Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears baggy black pantaloons and a white scarf. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich western family. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Harriet Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Harriet embodies much of what other species detest in the Halflings. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Harriet was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Adventurer, Family, Attractive. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Just what you see.
Hadwisa Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. She is an epitome of beauty. She wears a Stetson hat to cover her moderate length blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Hadwisa studied abroad. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has set out to sabotage the competition.
Motivation: To be a Map Maker again.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Obsidian (9 gp). 1 Breastplate. 1 Darkwood Shield.
Birel Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman wears professional attire, and sports empty pouches on her belt. She has shaved her head bald. Her amber eyes dart from person to person to random spaces in the air.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's since become an addict/alcoholic.
Motivation: She is content; and to end her boredom
Flaws: Impulsive, Addict, Mundane. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. His white fur, when down, is lengthy. He has yellow eyes and a brown hat with a white feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: Serpent was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic, Persistence. Bonds: Attractive, Nature, Adventurer. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp.
Makaria Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She wears her black hair down. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 6 years.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Persistence, Logical. Flaws: Fearful. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 4000 sp.
Myria Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to have a good time and be beloved.
Ideals: Gifted. Flaws: Ugly, Secretive, Hedonist. Bonds: Poor. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Blue quartz (5 gp). Jasper (40 gp). Jade (60 gp).
Odorr Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a fine chain shirt which he covers with white colored cloaks and clothing. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 6 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to end his boredom
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has done her best to style her red fur to look like a famous performer. Her yellow eyes peer out from beneath her feathered brown hat.
Personality: She is witty, but her monotone delivery comes off as unnerving Three enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Ideals: Joker. Flaws: Hedonist, Antagonistic. Bonds: Religious. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 gp. Rhodochrosite (5 gp). Blue quartz (5 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Star rose quartz (40 gp). Smoky quartz (40 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
