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NPC Generator

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Advanced [show]


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her lavender fur is thinning but still full. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tricking was born the youngest of three triplets. She dropped out of school to support her sick father, and resented it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Tricking Of Clay, Female Tabaxi Barbarian 6
Medium (6'2") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Leshanna Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her long red hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the north, certain she would find work there.

Motivation: Find a way to reverse the transformation of her sister; and she's attracted to the pc

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Family, Has a crush. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Leshanna Withrethin, Female Elf Expert 9
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)6 (-2) 11 (+0)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1900 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (40 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Sammal Pain, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is dressed in an above average manner. His red hair is braided into rings. He has black eyes and a green hat with a tan feather.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cartwright soon after.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Sammal Pain, Male Tiefling Adept 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Frug Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His golden hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Frug was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frug. He has drifted from career to career and currently works as a Marshal.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Frug Boondiggles, Male Gnome Fighter 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 108 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Old masterpiece painting (1100 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (170 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely brown suit with green socks and a vest with buckled shoes. He has styled his gray fur well, parting it to the left. His eyes are a pleasant blue.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: He is a Jackalwere in disguise. His necromantic abilities were realized during a raid on his village. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Persistence, Gifted. Bonds: Job, Adventurer. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Tawar Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. She sports a flattop hair cut. Her eyes are likewise green.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered writing. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Fighting, Artistic. Bonds: Family, Rich, Job, Religious. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Tawar Hayley, Female Half-Orc Adept 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 pp.


Social Check DCs


Burto Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His long auburn hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.

History: Burto was raised in a hard working conservative environment. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Immigrant, Family. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Burto Copperkettle, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Citrine (20 gp).


Social Check DCs


Eida Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich eastern family. Through the years after Eida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Eida's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to prove her worth to the world

Flaws: Ugly, Selfish, Impulsive, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Eida Goldfound, Female Halfling Bard 16
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 73 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Arcana +9, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial, Elven, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174443320

Possessions: 1100 pp. Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (160 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (2100 gp). Jeweled electrum ring (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long brown beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Jeweler, Lance learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Attractive, Criminal record, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Lance Winthrop, Male Human Barbarian 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 80 gp.


Social Check DCs

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