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NPC Generator

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Advanced [show]


Goroth Law, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is greasy and uncared for. His eyes are hazel and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Goroth studied abroad. After coming to the age of reason, Goroth took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Goroth Law, Male Half-Orc Bard 10
Medium (5'6") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 22 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Seeks redemption; and to reunite with his absent mother

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Dondon Underfoot, Male Halfling Druid 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Audhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length red hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Poor, Nature. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Audhild Trueblood, Female Dwarf Wizard 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Aquan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: Amethyst (110 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He wears his rusty crest up. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Monk 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length brown hair. Her eyes are a pleasant black.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Carter, who enjoyed hunting, Gadreel was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Fighting, Athletic. Flaws: Emotional, Antagonistic. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gadreel Sanctuary, Female Tiefling Fighter 10
Medium (5'11") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Rock crystal (20 gp). Onyx (20 gp). Golden pearl (60 gp). Black pearl (900 gp). Violet garnet (900 gp).


Social Check DCs


Merihim Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple green robe with black stripes complete with hood. He wears a small hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Priest profession.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Expand his business; and sabotage a competitor

Flaws: Addict, Insane. Bonds: Poor, Job, Military. Occupation: Armorer

Voice: German accent

Attributes [hide]

Merihim Twist, Male Tiefling Warlock 18
Medium (5'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 102 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills History +8, Intimidation +9
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 10000 gp. Gold dragon comb with red garnet eye (1800 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (60 gp). Gold and topaz bottle stopper cork (1800 gp). Sapphire pendant on gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled gold crown (7000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Major magic item.


Social Check DCs


Igden Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his monstrous two handed axe ready. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Igden hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Igden Bafflestone, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Nordak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Nordak Holderhek, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven, Undercommon, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered longbow and tarnished morningstar as well. His golden hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mâku fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane, Fearful, Disease. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Mâku Wellington, Male Half-Orc Monk 13
Medium (6'4") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)5 (-3) 12 (+1)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 400 pp. 1 Medium magic item.


Social Check DCs

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