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NPC Generator

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Advanced [show]


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom.

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Olunt Bigtoe, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mella Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She keeps her chestnut hair in a pixie cut. Her blue eyes peer out from beneath her small tan hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small island village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Mella Ariessus, Female Elf Wizard 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 5000 cp. Red garnet (130 gp). Bloodstone (70 gp). Red garnet (130 gp).


Social Check DCs


Irann Liadon, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. Her golden hair is kept up in a ponytail inside a small hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She feeds upon the attention of others.

History: She comes from a rich northern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Irann Liadon, Female Elf Druid 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)5 (-3) 16 (+3)17 (+3)
Skills History +1, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (30 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She carries with her a set of sickles on her belt, each one with a jet on the hilt. She wears a colorful flower in her lavender fur. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seven is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. When Seven reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Attractive, Rich, Military. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Seven In the Wind, Female Tabaxi Bard 9
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 12 (+1)18 (+4)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1500 gp. Lapis lazuli (16 gp). Sard (50 gp). Citrine (50 gp). Brown-green garnet (80 gp). Alexandrite (800 gp).


Social Check DCs


Stannor Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red top hat and red clothes. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Sensitive, Racist, Mundane. Bonds: Slave. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Stannor Reedfellow, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Morgran Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright brown hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Morgran was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to be a performer again

Ideals: Gifted. Bonds: Adventurer, Attractive, Religious, Job. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Morgran Trueblood, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Mastema Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are silver.

Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 15 years.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Job, Criminal record. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Mastema Ignominy, Female Tiefling Warlock 4
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. Moonstone (70 gp). Blue star sapphire (900 gp). 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Flame Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple brown robe with black stripes complete with hood. Her fur is cut close to her head. Her amber unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Joker. Flaws: Disease, Antagonistic, Ugly. Bonds: Immigrant. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Flame Running, Female Tabaxi Wizard 5
Medium (4'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears dark leathers with embroidery. His blue hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Secretive. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Xappan Quest, Male Tiefling Barbarian 17
Medium (6'4") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 112 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7

Possessions: 1400 pp. Rich purple corundum (800 gp). Red garnet (90 gp). Alexandrite (400 gp). Golden pearl (90 gp). Jet (90 gp). Obsidian (12 gp). Deep green spinel (90 gp). White pearl (90 gp). Star ruby (800 gp). Pink pearl (90 gp).


Social Check DCs

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