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NPC Generator

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Advanced [show]


Heskan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his red crest in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heskan was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Attractive. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Heskan Dhyrktelonis, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Moss agate (15 gp). Black star sapphire (1500 gp). Tourmaline (110 gp). Star rose quartz (80 gp). Red-brown spinel (110 gp). Red garnet (110 gp). Alexandrite (600 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and white pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Shy, Mundane. Bonds: Nature. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Stanton, Male Human Commoner 6
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Virra Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her brown hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To end her boredom; and she has money and likes to spend it

Ideals: Philantrophist, Optimist. Flaws: Mundane. Bonds: Rich, Guardian. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Virra Garrick, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 36000 sp. Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Odorr Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Odorr Winthrop, Male Half-Orc Barbarian 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 600 sp. 1 Masterwork Light steel shield.


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She inherited the family business which she has now maintained for 8 years.

Motivation: Sabotage a competitor; and she feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Guardian, Job, Nature. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Mara Goltorah, Female Elf Warlock 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points -4 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 1 (-5)7 (-2) 12 (+1)12 (+1)
Skills Performance +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has wavy yellow fur. He wears crescent spectacles with a black brim.

Personality: Spring hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a orcs raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Spring Timber, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Coral (60 gp). Sard (50 gp). Moonstone (50 gp). Black pearl (900 gp). Freshwater pearl (14 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. Her silver hair is cut short with large spiked bangs in the front. Her fierce gray eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.

History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Ownka Walcott, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 9 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear grey tank tops with yellow pants. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gardain was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Insomniac. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Gardain Dankil, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Obsidian (7 gp).


Social Check DCs


Faral Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy yellow pantaloons and a white scarf. She has a moderate pudge and is not very fit. Her chestnut hair is greasy and uncared for. Her eyes are blue and beady.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Faral reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Optimist, Logical. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Faral Estevan, Female Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills History +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs

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