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NPC Generator

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Advanced [show]


Sethrekar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his green crest. His red eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Blacksmith, Sethrekar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Sethrekar Wystongjiir, Male Dragonborn Rogue 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. Iolite (70 gp).


Social Check DCs


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His white fur is matted, messy, and big. His eyes are amber.

Personality: Windy wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Windy hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Windy Hummingbird, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 2 Tanglefoot bags.


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a blue and tan robe with the hood down, and sports empty pouches on her belt. She is bald on top and has large brown tufts of hair around her ears. Her eyes are violet and she is always smoking a pipe.

Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Ruler profession.

History: She was born on a small isolated farm. When Loopmottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new sculptor responsibilities is difficult

Flaws: Ugly. Bonds: Job, Nature, Military, Family. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Loopmottin Albaratie, Female Gnome Ranger 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Rimmon Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts. He is muscular with a powerful set of arms. His dark red hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Rimmon was born in the east. At a young age he loved to build and create. After coming to the age of reason, Rimmon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Rimmon Sanctuary, Male Tiefling Wizard 11
Medium (6'4") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Investigation +7, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Terran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 500 gp. Chalcedony (60 gp). Carnelian (60 gp). Banded agate (9 gp). Red spinel (100 gp). Citrine (60 gp). Smoky quartz (60 gp). Jasper (60 gp).


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His hair is short and chestnut. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Nature, Family. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Trey Livingstone, Male Human Paladin 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 6 Acid flasks.


Social Check DCs


Spring Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her white fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are copper.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Spring does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Spring was born with her father's beautiful face. Her father was a soldier and died while she was still young. Spring was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Spring Buttons, Female Tabaxi Warlock 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 600 sp. 1 Masterwork studded leather.


Social Check DCs


Riswynn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. She keeps her long chestnut hair kept up in a rat tail. She has green eyes and a brown hat with a green feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Nature. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Riswynn Ungart, Female Dwarf Cleric 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Silgre Brownrigg, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her long chestnut hair is drawn into a two foot long braid. She has green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Emotional. Bonds: Poor, Attractive, Immigrant. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Silgre Brownrigg, Female Half-Orc Warrior 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)5 (-3) 10 (+0)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mijira Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a card on it. Her crest is green and curly. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Mijira studied abroad. In her 13th year, her parents were killed by a goblins raid, leaving Mijira alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mijira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Gifted. Flaws: Lazy. Bonds: Rich, Nature, Enemies. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Mijira Gygazzylyshrift, Female Dragonborn Druid 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs

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