Alberich Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. His hair is short and golden. His thin eyebrows rest above his beady blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Alberich was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Traubon Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky brown painted plate armor. He has moderate length black hair. His green unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Miner, his mother struggled to pay the bills. A freak accident while working with his Miner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Disease, Depressed. Bonds: Poor. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Zepar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is braided into rings. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Philantrophist. Flaws: Racist, Antagonistic, Ugly. Bonds: Rich, Enemies. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 140 gp.
Taklinn Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and curly. His skin is flawless and his violet eyes scan people very quickly.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Brown-green garnet (150 gp). Carnelian (60 gp). Blue star sapphire (1400 gp). Silver pearl (150 gp).
Kite Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a pastel suit. His fur, while still mostly beige, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Kite hails from a village terrorized by illithids. Kite was born on a far western forest where he grew up under the tutelage of his mother, an expert Shoemaker. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kite was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Ugly, Terse. Bonds: Rich, Enemies, Immigrant. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 141 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +5
Possessions: 7000 gp. Citrine (50 gp). Smoky quartz (50 gp). Jacinth (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marastyr Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a grey and blue robe with the hood down. Her auburn hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. When Marastyr reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Bonds: Immigrant, Criminal record, Mentor, Military. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Cecily Upton, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and white robe with the hood down. She wears her blonde hair down. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Cecily was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
Possessions: 400 gp.
Susannah Fidget, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears grey leather gloves, a grey jacket, and tight pants. Her brown hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Expand her business; and to be a crown-heir again
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Tenena Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her greataxe ready. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: A skeptical and narcissistic woman, Tenena's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Tenena took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Onyx (40 gp). Onyx (40 gp). Peridot (40 gp). Blue star sapphire (1500 gp). Golden pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!