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NPC Generator

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Advanced [show]


Driindar Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her gold crest is lengthy. Her gold eyes peer out from beneath her feathered black hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She has worked as a Scribe like her father before her.

Motivation: She wants to meet her childhood hero; and sabotage a competitor

Ideals: Justice, Gifted. Bonds: Adventurer, Job, Mentor. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Driindar Hshhsstoroth, Female Dragonborn Rogue 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp.


Social Check DCs


Ownka Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Glassblower, and is pretty ugly. Her chestnut hair, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She desires power and/or immortality; and further expansion of business

Flaws: Ugly, Shy, PTSD. Bonds: Family, Job, Adventurer. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Ownka Hadley, Female Half-Orc Commoner 4
Medium (4'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp. Violet garnet (500 gp).


Social Check DCs


Thea Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an entirely red suit with violet socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized opal on her right hand. She has moderate length black hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Thea Hogcollar, Female Halfling Paladin 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Rose (30 gp). Red-brown spinel (70 gp). Malachite (4 gp).


Social Check DCs


Pyra Charm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears green leather gloves, a green jacket, and tight pants. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her purple hair is heavily combed to the left. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Pyra grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Pyra Charm, Female Tiefling Paladin 14
Medium (4'8") Tiefling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 100 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Investigation +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 3000 gp. Carnelian (40 gp). Amethyst (110 gp). Rock crystal (40 gp). Carnelian (40 gp). Rose (40 gp). Rock crystal (40 gp). Black pearl (900 gp). Red-brown spinel (110 gp). Blue quartz (12 gp). Blue quartz (12 gp). 1 Medium magic item.


Social Check DCs


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small plains village. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He wants revenge against gnolls; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Thoradin Bofdann, Male Dwarf Monk 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She enjoys reading and quiet.

History: Vistra was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical. Bonds: Immigrant, Poor, Adventurer. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Vistra Steelfist, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 4000 gp. Hematite (9 gp). Hematite (9 gp). Amethyst (150 gp). Obsidian (9 gp). Blue quartz (9 gp). Smoky quartz (20 gp). Jade (150 gp). Tourmaline (150 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a red cloak and cross-gartered brown stockings, and his gloved hand is found clutching a greataxe. His hair is short and chestnut. He has violet eyes and a red hat with a brown feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ombul lived on a farm with his father, near the main road leading to a nearby town. Ombul was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ombul decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Guard.

Motivation: To unite with his sister; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Bonds: Family, Criminal record, Job. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Ombul Greenbottle, Male Halfling Sorcerer 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 500 gp. Hematite (9 gp). Rich purple corundum (500 gp). Chrysoberyl (90 gp).


Social Check DCs


Valafar Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. His hair is blue and very short. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Map Maker soon after.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Family, Military. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Valafar Charm, Male Tiefling Fighter 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 90000 cp.


Social Check DCs


Ella Landon, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear grey tank tops with white skirt, and sports empty pouches on her belt. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy and tries to find solutions quickly.

History: She was born at the edge of vast forest. She was taken as a slave by a traveling circus and forced to perform She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Nature, Slave. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Ella Landon, Female Human Ranger 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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