Soveliss Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His left leg appears badly burned and disfigured. His black hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 55 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
Possessions: 300 pp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldon Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a blue and white handkerchief worn on his right side. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Secretive. Bonds: Job, Immigrant, Guardian. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 11)
Armor Class 7
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 3 (-4) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 3d8-1, Ranged +0 / 3d8-4, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp. Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" southern man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Eberdeb was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Has a crush. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 gp. 1 Silk rope. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Climber’s kit.
Myathethil Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and typically wears tan cloth garments or leather armor. Her right hand appears badly burned and disfigured. With wild chestnut hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Myathethil is combative with any and all who dare try her patience in the slightest.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Myathethil was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: To reunite with her absent father; and she wants to meet her childhood hero
Ideals: Justice. Bonds: Military, Adventurer, Family. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Elysande Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her deerstalker hat is riddled with cuts and holes. Her brown eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.
History: Elysande was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Adventurer, Religious. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Kadana Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her long red crest is drawn into a two foot long braid. Her gold eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants revenge against illithids; and find a way to reverse the transformation of her brother
Ideals: Athletic. Bonds: Family, Rich, Debt, Enemies. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Ombul Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Ombul lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers.
Flaws: Insomniac, Depressed. Bonds: Attractive, Family, Religious. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Blue star sapphire (900 gp). Black star sapphire (900 gp). 5 Acid flasks. 3 Antitoxin. 2 Holy water. 1 Everburning torch.
Myria Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports white long hair. She has violet eyes and a white hat with a brown feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.
History: Myria was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Poor. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man very much looks the part of a Mortician. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Hunter profession.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a hunter again
Ideals: Professionalism. Bonds: Job, Poor, Immigrant. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
