Left-Handed Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'4" and has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her right hand appears badly burned and disfigured. Her long red fur is drawn into a two foot long braid. Her copper eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful wizard made her what she is. Through the years after Left-Handed was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Left-Handed's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 180 pp. Golden yellow topaz (500 gp). Hematite (15 gp). Moss agate (15 gp). Amethyst (50 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.
Neega Sharps, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt, marred by sweets. She has done her best to style her auburn hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is an amazing painter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver comb with moonstones (300 gp).
Berrian Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. He has gray eyes and a tan hat with a red feather.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Berrian studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He now travels the world, in search of power and loot.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. Tourmaline (40 gp).
Kipper Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north his family was never financially stable. Through the years after Kipper was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kipper's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 18000 sp.
Wymar Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He is physically well-built. His hair is cut close to his head. He has several tiny ruby earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.
History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted. Bonds: Rich, Mentor. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 10000 cp.
Adrie Holimion, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Knight does. She has a very tight haircut. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and expand her business
Ideals: Disciplined. Bonds: Job, Rich, Nature, Attractive. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
Salasar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is green and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Salasar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Salasar. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Smoky quartz (60 gp).
Gunnloda Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and is wearing a long, grey cloak. Her left hand appears badly burned and disfigured. She wears her auburn hair up in a very large beehive style do. Her green eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gifted student she started as a Adventurer, but she got bored and became a Carpenter. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: A strong sense of loyalty to Dragonborn people; and expand her business
Ideals: Joker, Artistic. Flaws: Emotional, Racist. Bonds: Job. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 240 gp.
Zephan Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His dark red hair is lengthy. His red eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Zephan was born on a far northern desert where he grew up under the tutelage of his father, an expert Blacksmith. He left for the north, certain he would find work there.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!