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NPC Generator

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Advanced [show]


Duergath Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He wears his brown hair down. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Optimist. Bonds: Mentor, Immigrant. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Duergath Goblinbane, Male Dwarf Monk 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears silk and lounges about seductively. His hair is brown and very short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Solomon Tewksbury, Male Human Adept 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 5 (-3)11 (+0)
Skills Acrobatics +4, Animal Handling -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Flaws: Insomniac. Bonds: Poor, Attractive, Criminal record, Nature. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Drogo Kitchur, Male Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 90 gp.


Social Check DCs


Ur-Lasu Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His tied-back hair is golden. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Ur-Lasu Benson, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Urshar Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her longbow. Her whole body is exceptionally muscular. Her silver hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of brigands once and for all.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Disciplined, Artistic. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Urshar Silveraxe, Female Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Urshar Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She has moderate length red hair. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out south to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Urshar Torevir, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)17 (+3) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp. 2 Tanglefoot bags.


Social Check DCs


Thiala Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair, when down, is lengthy. Her violet eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Thiala Ostoroth, Female Elf Adept 7
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûshbaka Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many violet ritualistic tattoos. He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. His silver hair is smooth and relatively long. His violet eyes peer out from beneath his Stetson white hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Shoemaker father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Fearful, Disease. Bonds: Military. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Ûshbaka Garrick, Male Half-Orc Sorcerer 4
Medium (6'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 12 (+1)6 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cairn Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears a small hat to cover his moderate length red hair. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Cairn hails from a village terrorized by illithids. Cairn was born on a far western mountains where he grew up under the tutelage of his mother, an expert Banker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and many illithids want him driven away

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: American accent

Attributes [hide]

Cairn Turmoil, Male Tiefling Druid 12
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Lapis lazuli (12 gp). Rhodochrosite (12 gp). Deep blue spinel (700 gp). Sardonyx (70 gp). Iolite (70 gp). Golden pearl (60 gp). Violet garnet (700 gp). Jade (60 gp). Smoky quartz (70 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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