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NPC Generator

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Advanced [show]


Muggrish Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Gifted, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Muggrish Sutton, Male Half-Orc Barbarian 4
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Nalaed Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries a battered hammer and tarnished kukri as well. Her tied-back hair is auburn. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Nalaed enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Bather, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect her home

Ideals: Fighting, Entrepeneur. Flaws: Selfish, Hedonist, PTSD. Bonds: Guardian. Occupation: Sage

Voice: French accent

Attributes [hide]

Nalaed Lutgehr, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Jade Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown clothing when he does not wear armor. He has wavy yellow fur. His thin eyebrows rest above his beady yellow eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He has recently gotten a pet goose that steals things from people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Artistic. Flaws: Ugly, PTSD. Bonds: Criminal record, Debt. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Jade Blossom, Male Tabaxi Adept 9
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 700 gp. Aquamarine (900 gp). Rich purple corundum (900 gp).


Social Check DCs


Savaran Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her long white crest is drawn into a two foot long braid. This red eyed northerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Carpenter. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she'd like to take her coworkers down a peg

Ideals: Pacifist, Artistic. Bonds: Adventurer, Rich, Job. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Savaran Norixius, Female Dragonborn Warlock 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 19 (+4)15 (+2)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Jade (60 gp). Aquamarine (500 gp).


Social Check DCs


Eberk Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear grey tank tops with violet pants and is in decent physical shape. His hair is chestnut and very short. His fierce green eyes like to dwell on things.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Through the years after Eberk was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Eberk's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Tailor.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Flaws: Shy, Antagonistic. Bonds: Job, Rich, Family. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Eberk Holderhek, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 19 (+4)8 (-1) 16 (+3)10 (+0)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 6000 cp. Azurite (16 gp). Rock crystal (50 gp). Red-brown spinel (40 gp).


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of his god around his neck, and a shield on his belt. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic, Lazy. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Orryn Wildwander, Male Gnome Paladin 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Deep green spinel (100 gp). Chalcedony (50 gp).


Social Check DCs


Sun Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. His orange fur is long and unkept. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: Sun was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Fang, Male Tabaxi Druid 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +6, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 100 pp. An abacus with copper, silver and gold markers (60 gp). Sapphire pendant on gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Althaea Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. She wears a broad hat to hide her balding. Her half smiles and green eyes are beguiling and draw you in.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them

History: Born in the south to a Junk Dealer, Althaea learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Althaea Rolands, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 23000 cp. Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Myria Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt with thin tan vertical stripes and green pants. Her silver hair is lengthy. She has brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a crush on the local Herbalist; and wants a kiss

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Attractive, Has a crush. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Myria Greenleaf, Female Halfling Cleric 8
Small (2'9") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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