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NPC Generator

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Advanced [show]


Dagnal Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket, and she perpetually has her shortbow ready. She wears a colorful flower in her black hair. Her eyes are likewise green.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Joker. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Dagnal Strakeln, Female Dwarf Warrior 6
Medium (3'10") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her golden hair is lengthy and is close to two feet long. Her eyes are a pleasant green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She used her abilities to travel the world and help people.

Motivation: She wants revenge against brigands; and to reunite with her old friends

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Mary Van Es, Female Half-Elf Warrior 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Dentratha Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green shirt with thin blue vertical stripes and black pants. Her brass crest is lengthy. Her fierce red eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her father raised her in a mountain cabin. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content; and to end her boredom

Ideals: Philantrophist, Gifted. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Dentratha Orexijandilin, Female Dragonborn Ranger 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 82 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear blue clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has wavy blonde hair. Her eyes are a pleasant gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small forest village. Her father was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arara Cithreth, Female Elf Paladin 6
Medium (4'10") Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Azza Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Azza grew up listening to her father's many stories. She was an apprentice working in her father's forge. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Azza Blessing, Female Tiefling Warlock 3
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp. Moss agate (4 gp). Chrysoberyl (150 gp).


Social Check DCs


Shava Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue cloak and cross-gartered grey stockings, and sports empty pouches on her belt. Her silver hair is matted, messy, and big. She has gleaming, smiling gray eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Shava Withrethin, Female Elf Aristocrat 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Red-brown spinel (150 gp). 1 Antitoxin.


Social Check DCs


Windy On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His red fur is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Shoemaker, who enjoyed hunting, Windy was taken on many hunting expeditions. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Family. Occupation: Actor

Voice: French accent

Attributes [hide]

Windy On the Mountaintop, Male Tabaxi Fighter 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 800 gp. Silver ewer (90 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Windy Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who sports pastel clothing, slightly heavier than average wear, he is not a threatening figure. He wears his white fur up. His blue eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Opinionated. Flaws: Fearful. Bonds: Rich, Adventurer, Job. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Windy Of Passion, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Mûg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His brown hair is still thick. He has a tattooed face.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mûg was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Assassin soon after.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Fighting. Bonds: Job, Nature, Family, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Mûg Gentry, Male Half-Orc Commoner 11
Medium (5'11") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Druidic, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs

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