Oriff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears grey painted combat armor at almost all times. Her brown hair is matted, messy, and big. Her eyes are green and catlike.
Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Galiena Chatham, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a rapier. Sporting a white mohawk this woman's hair draws a lot of attention. She has brown eyes and a brown hat with a black feather.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of eastern immigrants she idolized her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 22 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 50 pp. Blue sapphire (900 gp). Rhodochrosite (6 gp). Jasper (30 gp).
Mara Firahel, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a tan poncho over her likewise colored trousers and shirt. Her black hair is wavy and long. Her eyes are amber.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the south to a Architect, Mara learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her writing dream.
Motivation: Retire the richest woman in the south; and expand her business
Ideals: Artistic, Entrepeneur. Flaws: Shy, Hedonist. Bonds: Job. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theriatis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Criminal record. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1500 sp.
Elama Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is cut jaggedly and amateurishly. She has a dull look in her hazel eyes.
Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Elama does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Nature, Adventurer. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. 1 Healer’s kit.
Bertram Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his mother was called into army service. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is terrified, and will act out of fear
Flaws: Greedy, Fearful, Insane. Bonds: Rich, Military. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 3 Holy water.
Raam Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a sickle on his belt. He is muscular with a powerful set of arms. His blue hair is lengthy. His eyes are white and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raam took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Artistic, Impeccable. Flaws: Mundane. Bonds: Nature. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Maiathah Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears a simple tan robe with brown stripes complete with hood. She has chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She plays an instrument quite well.
History: Maiathah was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has set out to sabotage the competition.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and wants a kiss
Ideals: Artistic. Bonds: Enemies, Job, Family, Has a crush. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Norkruuth Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear green pants and tee shirts. His black crest is slicked back into a classic pompadour. His red eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Disease. Bonds: In love, Criminal record, Job. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 60 gp.
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