Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature, Criminal record. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 115 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Amethyst (110 gp). Chrysoprase (30 gp). Red spinel (110 gp). Coral (110 gp). Deep blue spinel (500 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Benson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear grey tank tops with tan pants. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Locksmith business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Locksmith job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Peridot (30 gp).
Dalgal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears grey cloth garments or leather armor and is in decent physical shape. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is harsh and unforgiving.
History: Dalgal was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, In love. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Masterwork Common Melee.
William Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver hair in a flapper bob. His violet eyes peer out from beneath his feathered brown hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with music.
History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp. Fire opal (1600 gp). Silver pearl (120 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Jheri Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black cloak and cross-gartered white stockings. Her rusty crest is drawn into a tight pony tail with a skull scrunchie. Her thin eyebrows rest above her beady gold eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Jheri was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Virra Offund, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her moppish black hair is in a traditional bowl cut. She has gray eyes and a blue hat with a brown feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sold as a small child to a brothel owner, Virra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Insomniac. Bonds: Mentor, Criminal record, Adventurer. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: Just what you see.
Andraste Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean violet cloak covering her clean studded leather. Her white hair is cut short with large spiked bangs in the front. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Andraste lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Family. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 85 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6
Possessions: 3000 gp. Amber (140 gp). Alexandrite (1500 gp). Rose (70 gp). Deep blue spinel (1500 gp). Coral (140 gp). Banded agate (15 gp). Alexandrite (1500 gp). Black star sapphire (400 gp).
Donella Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is kept up in a ponytail inside a top hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the west to a Tailor, Donella learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Tailor soon after.
Motivation: Wants a kiss; and she has a crush on the local bookbinder
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20000 cp. Sard (80 gp). Freshwater pearl (10 gp). 1 Minor magic item.
Gildmak Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a red feathered hat and red clothes. He has done his best to style his red hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He struck the Barber job and began his own company from there.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Ideals: Passionate, Logical. Flaws: Insane, Selfish. Bonds: Job, Has a crush. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
