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NPC Generator

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Advanced [show]


Bolhild Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her trident. Her hair is greying and her face has many wrinkles. This hazel eyed southerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.

Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Forgetful. Bonds: Rich. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Bolhild Caebrek, Female Dwarf Paladin 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Salasar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His long green crest is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Salasar grew up listening to his mother's many stories. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease. Bonds: Guardian, Slave, Adventurer, Enemies. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Salasar Daardendrian, Male Dragonborn Ranger 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. Violet garnet (800 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arumawann took refuge in the large cave and found the beat up sword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Flaws: Shy, Lazy. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Arumawann Humplebumple, Male Gnome Fighter 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 6 (-2)16 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses in pastel turtlenecks beneath a grey coat with green slacks, he is not a threatening figure. He wears a top hat to cover his moderate length cinnamon fur. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with singing.

History: The child of a Tanner, who enjoyed hunting, Art was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Art Prim Posies, Male Tabaxi Wizard 11
Medium (6'6") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +5, Survival +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 800 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His gray fur is thinning but still full. His eyes are likewise copper.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: Beast hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Attractive, Enemies. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Beast Shore, Male Tabaxi Sorcerer 8
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Carrie Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy tan suit. His brown hair is cut short. His brown eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Immigrant, Nature. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Carrie Caerdonel, Male Elf Warrior 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Holy water. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Bulzo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. Bulzo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Bulzo Underfoot, Male Halfling Fighter 10
Small (3'4") Halfling, Neutral Good (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 18 (+4)6 (-2)
Skills Nature +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 260 pp. Malachite (10 gp). Amethyst (150 gp). Onyx (40 gp). Smoky quartz (40 gp). Alexandrite (400 gp).


Social Check DCs


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She has done her best to style her auburn hair to look like a famous performer. She has several tiny sapphire earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Gillyd Helcral, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Rich purple corundum (400 gp). Chrysoprase (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Ulla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a island tribe. Her first spouse was a Unemployed, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern; and balancing her hectic life and new merchant responsibilities is difficult

Flaws: Ugly. Bonds: Job, Family, Nature, In love. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Ulla Nackle, Female Gnome Ranger 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Smoky quartz (30 gp). Bloodstone (30 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs

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