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NPC Generator

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Advanced [show]


Halimath Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair down. He has gleaming, smiling blue eyes.

Personality: This man loves music and to teach people music more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Halimath Malcolms, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey cloak and cross-gartered tan stockings. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Rutland, Male Human Warrior 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Average lock.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars, and sports empty pouches on his belt. His black hair is unkempt and raggedy. His eyes are green and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Oblar Tealeaf, Male Halfling Commoner 13
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 68 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Nature +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item.


Social Check DCs


Dharg Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His eyes are a pleasant blue.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Dharg hails from a village terrorized by illithids. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Family, Job. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Dharg Marston, Male Half-Orc Rogue 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shautha Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a simple black robe with brown stripes complete with hood. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has a very tight haircut. Her eyes are likewise gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: A powerful necromancer made her what she is. She dropped out of school before completing her studies. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy.

Ideals: Disciplined, Logical. Bonds: Rich, Military, Mentor. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Shautha Kitchur, Female Half-Orc Sorcerer 5
Medium (4'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Eye agate (11 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Quick Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean pastel cloak covering her clean studded leather. She has styled her cinnamon fur well, parting it to the right. Her eyes are a pleasant amber.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she is content

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Poor. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Quick Of Snakes, Female Tabaxi Aristocrat 4
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 sp. Jet (60 gp). Moss agate (10 gp). 1 Spyglass. 1 Spyglass.


Social Check DCs


Jane Colby, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her long black hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Jane will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Jane Colby, Female Human Ranger 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. 2 Tanglefoot bags.


Social Check DCs


Nicholas Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey, dusty cloak. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.

History: He got into the Assassin business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Nicholas Kitchur, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Duvamil Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, blue, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her broad hat is riddled with cuts and holes. Her brown eyes peer out from beneath her broad blue hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: When she was but 8 years old her parents immigrated from the west. A freak accident while working with her Bounty Hunter mother left her crippled. She has achieved small success as a Miner.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease. Bonds: Slave, Job, Family, Immigrant. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Duvamil Gummen, Female Gnome Adept 10
Small (3'1") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Stealth +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 300 pp. Deep green spinel (130 gp). Moonstone (30 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Bloodstone (30 gp). Malachite (14 gp). Aquamarine (700 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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