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NPC Generator

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Advanced [show]


Enidda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. Her long silver hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Enidda was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She would like to get married and retire; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Disciplined. Bonds: Adventurer, Family, Criminal record, Has a crush. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Enidda Pilwicken, Female Gnome Warrior 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 64 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7

Possessions: Chrysoprase (80 gp). Aquamarine (1200 gp). Peridot (80 gp). Star rose quartz (80 gp). Deep blue spinel (1200 gp). Coral (80 gp). Emerald (900 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Tourmaline (80 gp). Tiger eye turquoise (11 gp). Bloodstone (80 gp). Sardonyx (80 gp). Alexandrite (1200 gp). Moss agate (11 gp). Red-brown spinel (80 gp). 1 Medium magic item.


Social Check DCs


Darrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Secretive, Shy, PTSD, Depressed. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Darrak Deepdelver, Male Dwarf Sorcerer 6
Medium (4'0") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright brown suits and hats. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Taklinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Priest, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Warlock 7
Medium (4'4") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Valanthe Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a fancy blue dress. She has a slight overbite and is overall scrawny. Her hair, while still mostly auburn, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Valanthe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Valanthe was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Valanthe's father didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her absent father; and to unite with her sister

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Valanthe Netyoive, Female Elf Rogue 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 5 (-3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 100 sp.


Social Check DCs


Quespa Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her long brass crest is drawn into a two foot long braid. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Joker. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Quespa Umbyrphrael, Female Dragonborn Commoner 14
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 13
Hit Points 46 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6

Possessions: 4000 gp. Deep green spinel (90 gp). Azurite (7 gp). Freshwater pearl (7 gp). Violet garnet (1500 gp). Hematite (7 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her silver crest has been sun bleached extensively. Her eyes are gold and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.

History: Aasathra was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Revenge; and she is unsatisfied with her job

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Job, Enemies. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Aasathra Gygazzylyshrift, Female Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Rutherford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of illithids once and for all.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Rutherford, Male Human Paladin 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. An abacus with copper, silver and gold markers (130 gp). 4 Holy water.


Social Check DCs


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in pastel turtlenecks beneath a violet coat with brown slacks. He keeps his long white fur kept up in a rat tail. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Tricking was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Of Storm, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Therlin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a long brown ponytail with little hanging trinkets. Her ears are large.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Therlin Frostbeard, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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