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NPC Generator

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Advanced [show]


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the west. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Aerdeth Ariessus, Male Elf Druid 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Percival Blakely, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Justice. Flaws: Disease, Addict. Bonds: Rich, Attractive. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Percival Blakely, Male Human Barbarian 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Ernest Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears baggy yellow pantaloons and a brown scarf. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ernest was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Ideals: Joker, Persistence, Logical. Bonds: Has a crush, Adventurer. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ernest Andreantti, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Violet garnet (400 gp).


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Painter does. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently the stress of being a Painter has made it difficult for her to sleep.

Motivation: To be a Healer again; and she is compelled to act according to her religious beliefs

Ideals: Opinionated. Flaws: Insomniac. Bonds: Job, Mentor, Religious. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Sun In Woods, Female Tabaxi Warlock 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1800 gp. Silver pearl (70 gp). Fiery yellow corundum (1100 gp). Peridot (50 gp). Deep blue spinel (700 gp). Silver pearl (70 gp).


Social Check DCs


Astar Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His red hair is greasy and uncared for. He has red eyes and a black hat with a green feather.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Astar hails from a village terrorized by drow. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Many drow want him driven away.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Astar Chance, Male Tiefling Bard 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp. Chrysoberyl (160 gp). 1 Chain shirt.


Social Check DCs


Corkitron Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He wears his auburn hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a dire rats raid, leaving Corkitron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Corkitron was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Corkitron Wiseacre, Male Halfling Commoner 8
Small (3'4") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 54 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 18 (+4)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Jheri Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a black cloak and cross-gartered brown stockings. Her bronze crest is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: She is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Flaws: Ugly, Insane, Mundane, Insomniac. Bonds: Religious. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Jheri Mohradyllion, Female Dragonborn Expert 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)19 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item.


Social Check DCs


Kite Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his orange fur in a flapper bob. His copper unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. Kite is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Family. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Kite Of Storm, Male Tabaxi Expert 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Orc, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. Pink pearl (100 gp).


Social Check DCs


Burto Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a very tight haircut. He has hazel eyes and a white hat with a grey feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate, Gifted. Flaws: PTSD, Depressed. Bonds: Religious. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Burto Whispermouse, Male Halfling Druid 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Ignan, Terran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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